Released relatively early on for the Xbox 360, Ace Combat 6: Fires of Liberation was the first time that the series had been in high definition. It’s also one of the most gorgeous looking games in the series, only being eclipsed by the newly released Ace Combat 7. It suffered from some repetitive additions, such as close range assault, but it was an enjoyable spin-off. Set on actual Earth rather than the fictional setting for the bulk of the series, Assault Horizon allowed players to fly across a number of cool locales ranging from Miami to eastern Africa and Dubai. That being said, if you’re not a big fan of the fiction then you can safely skip this one. Thankfully, more of the same isn’t much of a complaint when the action remains fun. It was primarily interesting due to it serving as a prequel to Ace Combat 5, but suffered from no real innovation from a gameplay standpoint. The PlayStation 2 era of Ace Combat ended with Ace Combat Zero: The Belkan War, and it was a solid, if unspectacular, entry. It’s truly one of the worst localizations of all-time and it should receive a proper remake so more fans can enjoy its six separate endings (one of which is an incredible twist that breaks the fourth wall). Instead, the international version featured 36 missions with no story or cutscenes. Despite releasing nearly a year after the Japanese original, the company wound up removing the innovative 52 mission campaign that featured branching paths over two discs. It hasn’t aged all that well since the series has improved greatly in the decades since, but the early PlayStation title remains an enjoyable enough trip through gaming history for those that wind up returning to it.Īce Combat 3: Electrosphere receives a low ranking due to Bandai Namco doing an absolute disservice to the game’s international release. While not as graphically impressive as the similar Warhawk, the first entry became a fan favorite thanks to its fast-paced gameplay. While released in Japan under the name of Ace Combat, the series made its debut in North America as Air Combat in late 1996. It didn’t offer a satisfying experience for fans of the series due to its limited scope and it awkwardly being shoehorned into a free-to-play business model didn’t make it a success with casual players either. Similar to Tekken Revolution and Soul Calibur: Lost Swords, Ace Combat Infinity wasn’t a successful title. However, Bandai Namco was all in on trying to make free-to-play entries of their successful franchises in 2014. When one looks at Ace Combat‘s structure, they don’t immediately think of an action game that translates to a free-to-play title. With only the console releases in mind, let’s take a trip through memory lane and rank the main Ace Combat games from worst to best. While several mobile and handheld spin-offs have been made, the series has primarily been released on consoles. While it managed to break out from its niche during the PlayStation 2’s heyday, the series has been offering up thrilling experiences ever since the original PlayStation. Ace Combat 7: Skies Unknown has brought Bandai Namco’s popular combat flight simulator series back to the forefront of gaming.
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